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author | Leon Scroggins III <scroggo@google.com> | 2018-03-13 15:39:39 -0400 |
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committer | Leon Scroggins III <scroggo@google.com> | 2018-03-13 15:39:39 -0400 |
commit | ce89a6e656a4d4d2c0e724c485e109cd6bc60997 (patch) | |
tree | 1a25ec0ffd184a91f059aee6f549f0edfb2869da /rs/java/android/renderscript/ScriptIntrinsic.java | |
parent | 15e91e6f3a1ef044f3489bbaf34156b78a22d563 (diff) |
Work around incorrect Skia gamma
Bug: 74408046
Test: Ic6acdc4a1a16840ec6ad9b13b4926c643d0f81ae
Skia incorrectly sets the gamma for LINEAR_EXTENDED_SRGB to 0 as a
misguided optimization attempt. As a result, a HARDWARE Bitmap which
natively has this color space does not match it properly. (Note that we
already catch an F16 Bitmap, above.) Add a workaround in
Bitmap.getColorSpace() to check for the color space explicitly.
Change-Id: Id595e365d1c8d572cfcea214d230a8ce1decdc01
Diffstat (limited to 'rs/java/android/renderscript/ScriptIntrinsic.java')
0 files changed, 0 insertions, 0 deletions