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authorRobert Carr <racarr@google.com>2016-04-18 11:52:21 -0700
committerRobert Carr <racarr@google.com>2016-04-20 12:05:26 -0700
commit69016e3472e9ba1144bfccd0217f7cf73b84f9ef (patch)
tree25a9af7857c68fa8f21c444be4070e79915f5c60 /rs/java/android/renderscript/ScriptGroup.java
parent03046888822d07ec020eb7a2f685be4f7bcded31 (diff)
Do not prematurely update position while bounds animating.
We intend to update the task size in onAnimationStart so that we can get a new buffer as quickly as possible. We need to keep it at the old position though, or we will see a jump at the beginning of the animation. Bug: 28091556 Change-Id: I5fc5f9eef1629dea88844cf3f2274eaa48909b97
Diffstat (limited to 'rs/java/android/renderscript/ScriptGroup.java')
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