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author | Ashok Bhat <ashok.bhat@arm.com> | 2014-01-08 16:47:08 +0000 |
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committer | David Butcher <david.butcher@arm.com> | 2014-01-15 14:22:56 +0000 |
commit | dcaf5593ddbfe8e1cacaf07813b1e827ba4dba8c (patch) | |
tree | b6f75a378d4d280794c44b392dcc8c858ce1e47b /rs/java/android/renderscript/RenderScript.java | |
parent | a0545dd54fdab5b284b509b7121515f15f4d728a (diff) |
AArch64: Use long for pointers in Movie class
For storing pointers, long is used in Movie class,
as native pointers can be 64-bit.
In addition, some minor changes have been done
to conform with standard JNI practice (e.g. use
of jint instead of int in JNI function prototypes)
Change-Id: I946325e4af6cb9282012bebdaee89e1117d8797b
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
Signed-off-by: Marcus Oakland <marcus.oakland@arm.com>
Diffstat (limited to 'rs/java/android/renderscript/RenderScript.java')
0 files changed, 0 insertions, 0 deletions