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authorAshok Bhat <ashok.bhat@arm.com>2014-01-03 14:37:19 +0000
committerNarayan Kamath <narayan@google.com>2014-01-08 10:17:21 +0000
commit4838e338129e09a37b8c8ad5e44f85ec5cd3aea1 (patch)
tree0797b9f527ae621ec0d773a4e2f2ecd1a12150a4 /rs/java/android/renderscript/RenderScript.java
parent517e9b11d53609d59c60d22dc085e7f9fd442248 (diff)
AArch64: Use long for pointers in hardware classes
For storing pointers, long is used in hardware classes, as native pointers can be 64-bit. In addition, some minor changes have been done to conform with standard JNI practice (e.g. use of jint instead of int in JNI function prototypes) Change-Id: Icdeb67f9273fb2d8f6d88ca68d7f7d0950796fc1 Signed-off-by: Ashok Bhat <ashok.bhat@arm.com> Signed-off-by: Marcus Oakland <marcus.oakland@arm.com> Signed-off-by: Kévin PETIT <kevin.petit@arm.com>
Diffstat (limited to 'rs/java/android/renderscript/RenderScript.java')
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