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authorAshok Bhat <ashok.bhat@arm.com>2013-12-17 12:42:00 +0000
committerNarayan Kamath <narayan@google.com>2014-01-07 12:47:51 +0000
commitea7861c918567d17d40a762b38f97c053d88b839 (patch)
tree9537ff48b8f13fecd39454e3b2922958c07ed186 /rs/java/android/renderscript/ProgramVertexFixedFunction.java
parent74675f29133ff36dccc95387392bf3654dc94e15 (diff)
AArch64: Use long for pointers in audio effect classes
For storing pointers, long is used in AudioEffect and Visualizer classes, as native pointers can be 64-bit. In addition, some minor changes have been done to conform with standard JNI practice (e.g. use of jint instead of int in JNI function prototypes) Change-Id: Ief49bbe5baef663e268c7f6d70ac33a4df45621c Signed-off-by: Ashok Bhat <ashok.bhat@arm.com> Signed-off-by: Marcus Oakland <marcus.oakland@arm.com> Signed-off-by: Kévin PETIT <kevin.petit@arm.com>
Diffstat (limited to 'rs/java/android/renderscript/ProgramVertexFixedFunction.java')
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