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author | Zhang Dongsheng <dongsheng.zhang@intel.com> | 2016-01-21 15:12:18 +0800 |
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committer | Zhiquan Liu <zhiquan.liu@intel.com> | 2016-02-02 10:39:49 +0800 |
commit | 892760008f7c774b3556b1863c6228f3d55d4246 (patch) | |
tree | 03c2d762b71060613a75dc7aefd14cb0d1f6c79d /rs/java/android/renderscript/ProgramVertexFixedFunction.java | |
parent | c71c44a524e3b5f1f6a9864a0f03b20acd153a6d (diff) |
libhwui: handle eglSwapBuffers with EGL_BAD_NATIVE_WINDOW error case
If eglSwapBuffers is called but the under surface was destroyed,
the EGL_BAD_NATIVE_WINDOW error may also be generated according
to the EGL spec 1.4.
This really shouldn't happen from the upper, but add the graceful
handling of this case also.
Change-Id: Ic0a599808b72f401d2a01c3dc40f9e6ea0e0a564
Signed-off-by: Zhang Dongsheng <dongsheng.zhang@intel.com>
Signed-off-by: Zhiquan Liu <zhiquan.liu@intel.com>
Diffstat (limited to 'rs/java/android/renderscript/ProgramVertexFixedFunction.java')
0 files changed, 0 insertions, 0 deletions