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authorThomas Buhot <thomas.buhot@intel.com>2015-12-04 12:18:03 +0100
committerAndriy Naborskyy <andriyn@google.com>2016-10-25 18:48:50 -0700
commit80e6d8873b79ced40e79fcba0bf793ea6528d20c (patch)
treefbddcc7ee6ce3699f4af4dc4af5e7b299facf19f /rs/java/android/renderscript/ProgramVertexFixedFunction.java
parent43222cec43e32f352185ca66d01f0aee4abf5989 (diff)
DO NOT MERGE ANYWHERE libhwui: make setSurface asynchronous
from AOSP: https://android-review.googlesource.com/#/c/183305/ On the critical path of the cold launch of applications the main thread of the started application tells the RenderThread to create a surface. This process is synchronous and blocks the main thread of the application until the creation of the EGLContext is complete. As a consequence the launch time of the application is delayed by time spent allocating the EGL Context in the RenderThread. With this optimization the launch time of any application is improved (for example settings by 20 to 40 ms). Change-Id: Ibf47aaa0abb8dedf7aa00693073db3785d9d6b08 Signed-off-by: Thomas Buhot <thomas.buhot@intel.com> Signed-off-by: Zhiquan Liu <zhiquan.liu@intel.com>
Diffstat (limited to 'rs/java/android/renderscript/ProgramVertexFixedFunction.java')
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