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authorChris Kuiper <ckuiper@google.com>2022-01-26 17:17:07 -0800
committerChris Kuiper <ckuiper@google.com>2022-02-03 17:05:56 -0800
commit692f088bba1a2b0e095cefba7f86298fa8531aba (patch)
treeb702e8413495f286102c19014ceb9c48aeacca94 /rs/java/android/renderscript/ProgramVertexFixedFunction.java
parente8d0b6bdca909cb3f1f465325f964eb6642a9f47 (diff)
[RESTRICT AUTOMERGE]DisplayManager: Switch RampAnimator to ramp in HLG space.
This switches the ramp animator logic to ramp in the perceptual HLG space, thereby making ramping appear linear to the human eye. Bug: 204252940 Test: Verified on Pixel 6 Pro that ramping is much more linear and consistent. Change-Id: I946e1570e654eb25aa334be827ca3d15cba21c48
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