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authorTodd Kennedy <toddke@google.com>2018-04-19 15:17:24 -0700
committerTodd Kennedy <toddke@google.com>2018-04-20 15:50:17 -0700
commit64c57a8c9649a1c264f667710538f65d1a8ea0b4 (patch)
tree6742d252b53c72839546c41f2ad187307c1d2abb /rs/java/android/renderscript/ProgramVertexFixedFunction.java
parenta93ab56ed802f320cbf1ac9452cae75acbef47c3 (diff)
Don't consider resources < 0 as invalid
The only invalid resource ID is '0'. All other resource IDs are valid; even negative resource IDs. With the introduction of namespaces in AAPT2, resource IDs start with 0x80, 0x81, ... [ie. because Java only supports signed types, they are considered negative]. For app transition animations negative resource IDs were incorrectly considered "invalid". Change-Id: Ic8837975d8811826bb9b6635d44a0ac004daad36 Fixes: 70716301 Test: Manual. Run multi-split APK and see that transition animations work when defined in a split Test: Manual. Open a textbox and see the keyboard animates correctly.
Diffstat (limited to 'rs/java/android/renderscript/ProgramVertexFixedFunction.java')
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