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authorMatt Casey <mrcasey@google.com>2021-06-16 15:13:18 -0400
committerMatt Casey <mrcasey@google.com>2021-06-23 09:47:48 -0400
commit2ec7b90b516ff741453affc03b78bb78fd28f3d3 (patch)
treed6638a0f26e56dad3d1923e6e448699fbd7deb79 /rs/java/android/renderscript/ProgramVertexFixedFunction.java
parent2a7139a34f0cad1a884e85f92066c5939f118f8b (diff)
Long screenshot fixes for apps that return less than the requested rect
- Use pixel height instead of tile count to determine ideal long screenshot height. - After adding each tile, go back and see if there are gaps in the tile set, if so then try to fill in the gap before continuing walking up or down. - Set max tiles to a constant as it's for system safety and not a completion criteria in the common cases. - Remove ImageTileSet's unused OnBoundsChangedListener (definition got more complicated now that we're dealing with gaps). Test: atest ScrollCaptureControllerTest Test: atest FakeSessionTest Bug: 189475409 Change-Id: I0cfc9519e7fa444d662ac41e0bef4fced785a98e
Diffstat (limited to 'rs/java/android/renderscript/ProgramVertexFixedFunction.java')
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