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authorVishnu Nair <vishnun@google.com>2018-12-13 09:28:11 -0800
committerVishnu Nair <vishnun@google.com>2018-12-13 09:28:11 -0800
commit1899955c1c273d87388830f312c341e966c31e03 (patch)
treef40c0608bd62bd143fefc9c4f80ac61b52ecbf89 /rs/java/android/renderscript/ProgramVertexFixedFunction.java
parent691f5a71a2fe0234fc37c4465aee7bab67ee8464 (diff)
Pip: Use raw input coordiates when calculating pip movement offsets
* Recently the pip_input_consumer changed to move with the pinned stack bounds. * Change the touch logic to use raw input coordinates so that we do not have to account for the pip_input_consumer position. * Add workaround for velocity tracker to support moving input frame. * Use getActionMasked instead of getAction for MotionEvents. This fixes b/120942892. Test: Test moving pip window in YouTube and Chrome Bug: 120663157, 120942892 Change-Id: I0a8b2eea7ee5930a6651ad037eaa0f898fe8635d
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