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authorAshok Bhat <ashok.bhat@arm.com>2014-01-13 20:45:30 +0000
committerDavid Butcher <david.butcher@arm.com>2014-01-16 13:23:53 +0000
commita2f9042f4eec167bad04ba8923723cd9458699b5 (patch)
treeb8bab181e5b4e661aed4d126efb392577b44388b /rs/java/android/renderscript/ProgramStore.java
parent486544f763bd27eb92c95101e23f939c79c9890e (diff)
AArch64: Use long for pointers in graphics/Interpolator
For storing pointers, long is used in android/graphics/Interpolator class, as native pointers can be 64-bit. In addition, some minor changes have been done to conform with standard JNI practice (e.g. use of jint instead of int in JNI function prototypes) Change-Id: I1e181476a4fe5273ff190cf34c4a7487aa1aecf4 Signed-off-by: Ashok Bhat <ashok.bhat@arm.com> Signed-off-by: Marcus Oakland <marcus.oakland@arm.com> Signed-off-by: Kévin PETIT <kevin.petit@arm.com>
Diffstat (limited to 'rs/java/android/renderscript/ProgramStore.java')
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