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| author | Adam Lesinski <adamlesinski@google.com> | 2017-08-02 14:57:43 -0700 |
|---|---|---|
| committer | Adam Lesinski <adamlesinski@google.com> | 2017-08-03 17:33:52 -0700 |
| commit | efeb7af13be4446ce4a511a2ca707691e9a67c1e (patch) | |
| tree | 36dc0651bcad4b81faf41fe730754d96d6eea465 /rs/java/android/renderscript/ProgramFragmentFixedFunction.java | |
| parent | f0f9fa330772f5f6a13673bd1204251c464ce67b (diff) | |
AAPT2: Fix windows unicode path issues
Mingw64 was being difficult, so instead of defining a wmain entrypoint,
the command line parameters are parsed manually using built-in Windows
methods that support Unicode. The results are converted to UTF8 and
handled just like the rest of the linux/mac version of the code.
This also removes dependencies on std::istream in favour of a
FileInputStream which calls the appropriate unicode version of
open to read a file.
No speed regressions found on Linux or MacOS.
Bug: 62336414
Bug: 63830502
Test: manual
Change-Id: I597da51e33729ed1b98bf246e7e773337fd3fee8
Diffstat (limited to 'rs/java/android/renderscript/ProgramFragmentFixedFunction.java')
0 files changed, 0 insertions, 0 deletions
