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author | khmel@google.com <khmel@google.com> | 2019-06-21 08:49:03 -0700 |
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committer | Yury Khmel <khmel@google.com> | 2019-06-24 15:26:47 +0000 |
commit | e41ec354bb0a6802fa0db4695ce443573f767b4c (patch) | |
tree | 8436aabf99db14e56a1bb3a783793104e174870f /rs/java/android/renderscript/ProgramFragmentFixedFunction.java | |
parent | 652e05f0ff18f321c63b7ab6731338af2fae9051 (diff) |
arc: Extends cheets_GamePerfmance test to capture more metrics.
This adds extra metrics per each frame to capture:
* Maximum number of triangles to render.
* Fill and blend rate in kpixels
* Maximum number of device calls to render.
* Maximum number of UI controls.
This also capture results in two mode, first mode without extra load
and second mode with extra 2 threads that load CPU and emulate heavy
app/game.
Test: Locally
Bug: 13553231
Bug: 1347063273
Change-Id: I87491634fa38bd5e04d47d62154a0da8e467213f
(cherry picked from commit f3dae277aa990dcb99d5a0bab1f9ccc141b9e4d9)
Diffstat (limited to 'rs/java/android/renderscript/ProgramFragmentFixedFunction.java')
0 files changed, 0 insertions, 0 deletions