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authorkhmel@google.com <khmel@google.com>2019-06-21 08:49:03 -0700
committerYury Khmel <khmel@google.com>2019-06-24 15:26:47 +0000
commite41ec354bb0a6802fa0db4695ce443573f767b4c (patch)
tree8436aabf99db14e56a1bb3a783793104e174870f /rs/java/android/renderscript/ProgramFragmentFixedFunction.java
parent652e05f0ff18f321c63b7ab6731338af2fae9051 (diff)
arc: Extends cheets_GamePerfmance test to capture more metrics.
This adds extra metrics per each frame to capture: * Maximum number of triangles to render. * Fill and blend rate in kpixels * Maximum number of device calls to render. * Maximum number of UI controls. This also capture results in two mode, first mode without extra load and second mode with extra 2 threads that load CPU and emulate heavy app/game. Test: Locally Bug: 13553231 Bug: 1347063273 Change-Id: I87491634fa38bd5e04d47d62154a0da8e467213f (cherry picked from commit f3dae277aa990dcb99d5a0bab1f9ccc141b9e4d9)
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