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author | John Reck <jreck@google.com> | 2021-07-14 15:52:19 -0400 |
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committer | John Reck <jreck@google.com> | 2021-07-14 17:06:28 -0400 |
commit | cf1170fbda6ba5dc3d6890c489d7521cdc6fc3b7 (patch) | |
tree | a56b491ba2c6538856d6aee7d233962613c6c48a /rs/java/android/renderscript/ProgramFragmentFixedFunction.java | |
parent | ab7b0e89918d8db03830378d5520076cd0a2b970 (diff) |
Always submit after texture uploads
Ensure GrContext::submit() is always called after either
Bitmap#prepareToDraw() or if DrawFrameTask skipped drawing.
In either case texture uploads & deletions will be scheduled,
but without the submit they won't actually be performed. This
can end up running out of RAM.
Bug: 189393671
Test: manual test app
Change-Id: I57477c64457558487e9e5ec0a979ad9099a8cb2c
Diffstat (limited to 'rs/java/android/renderscript/ProgramFragmentFixedFunction.java')
0 files changed, 0 insertions, 0 deletions