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author | Dohyun Lee <leedhyun11@gmail.com> | 2016-01-21 13:46:21 +0900 |
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committer | Dohyun Lee <leedhyun11@gmail.com> | 2016-01-21 13:46:21 +0900 |
commit | c5a3efd28668a62df3e3b364b49624c5af7549b6 (patch) | |
tree | fa83fe7b5d8c7afcd120925bfe8c1a22b0ce8fcb /rs/java/android/renderscript/ProgramFragmentFixedFunction.java | |
parent | 168f2e556b7222fd0dab7eadc4ceee2eca13be1a (diff) |
libhwui: fix texture memory leak
When there is not enough space and we cannot delete any
Texture in TextureCache to secure space, a new Texture is
created over and over again for the same SkBitmap and
there is the case that it is not deleted.
This patch avoids such cases.
Change-Id: Ic5353995e6d0716c31fe3bb49c60ec1a71574643
Signed-off-by: Dohyun Lee <leedhyun11@gmail.com>
Diffstat (limited to 'rs/java/android/renderscript/ProgramFragmentFixedFunction.java')
0 files changed, 0 insertions, 0 deletions