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author | Leon Scroggins III <scroggo@google.com> | 2020-09-10 14:57:11 -0400 |
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committer | Leon Scroggins III <scroggo@google.com> | 2020-09-11 16:58:51 -0400 |
commit | c3fda89b05b84755113ceeadd147714e5c4c5ef3 (patch) | |
tree | 5175c8a97d2715f956f8517e8bf0dba5648ba880 /rs/java/android/renderscript/ProgramFragmentFixedFunction.java | |
parent | 92d0655deab5e2ce24e749b65b4f6b4427dd2b7c (diff) |
ImageDecoder: Use AssetFileDescriptor's length
Bug: 166069819
Test: ImageDecoderTest (cts)
The contained asset may only be a subset of the AssetFileDescriptor.
SkWebpCodec reads the entire stream into a contiguous block of memory.
(This is because libwebp does not provide a streaming API for creating
its demuxer.) If the AssetFileDescriptor contains data after the webp
file, this wastes memory. In some cases, there may be a *lot* of data
after the webp file, so this can use too much memory, particularly on
low memory devices.
Change-Id: I8d8e520f43a7ef0d7e4534ef165d8c7e4d2a0b55
Diffstat (limited to 'rs/java/android/renderscript/ProgramFragmentFixedFunction.java')
0 files changed, 0 insertions, 0 deletions