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authorCraig Mautner <cmautner@google.com>2014-09-13 11:17:23 -0700
committerCraig Mautner <cmautner@google.com>2014-09-13 12:22:33 -0700
commitc3daeddae4df4c0115bc78858d0e7cdea9ff96ee (patch)
tree35e436a6f197a71e0eec6cf0c0936bebdb32ebfa /rs/java/android/renderscript/ProgramFragmentFixedFunction.java
parentdf980618a309df46e8569d3b16a6ff4f286e24de (diff)
Give a tablet a chance.
500 msec is apparently not enough time to push the pixels around on a Volantis (or Manta, or occasionally Deb). Increasing the timeout eliminates turning the screen on before the surface is completely drawn. Optimizing the drawing path so that we can return the timeout to 500ms has been filed as b/17496306. Fixes bug 16849724. Change-Id: Ic0fca68bc41caa67dba973b5c40915756dc4730f
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