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author | Michel Comin Escude <michelcomin@google.com> | 2020-04-23 11:39:36 -0700 |
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committer | Michel Comin Escude <michelcomin@google.com> | 2020-04-30 11:44:28 -0700 |
commit | bde7292c88a5b37e9f77348a74a3369baca4e3c1 (patch) | |
tree | 517b310403df722ad8cd9041787cc464e670ded7 /rs/java/android/renderscript/ProgramFragmentFixedFunction.java | |
parent | 920cd50f5ca198543bed5608747043677be69a4f (diff) |
Updated blur interpolation for notification shade
The animation has been updated so 60% of the amount of blur is
controlled by a physics-based animation that it's triggered once the
user starts pulling the notification shade. The other 40% is controlled
by the shade expansion amount.
Bug: 152988192
Test: visual
Change-Id: I3895bff685be60714f19ec2a29d125050c9c2da7
Diffstat (limited to 'rs/java/android/renderscript/ProgramFragmentFixedFunction.java')
0 files changed, 0 insertions, 0 deletions