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authorJorim Jaggi <jjaggi@google.com>2016-11-23 17:37:49 +0100
committerJorim Jaggi <jjaggi@google.com>2016-12-02 12:44:03 +0000
commitbcbe9481ced5d8004714b1c76df5df498d25bafe (patch)
tree19996020eacf44a6ce9fb95c2878631a887bf126 /rs/java/android/renderscript/ProgramFragmentFixedFunction.java
parent24b7a7d706a6e120df0b2169ab38bd5f184d4d91 (diff)
Fix issue when starting FLAG_DISMISS_KEYGUARD while occluded
Since KS.dismiss comes in before KG.setOccluded, we didn't defer Keyguard going away until the shade was closed, which lead to an ugly switch to the normal shade during the dismissal animation. Test: Start FLAG_DISMISS_KEYGUARD while occluded to show bouncer, make sure unlock animation is clean. Test: Open settings from shade while Keyguard is occluded, make sure animation is clean. Change-Id: I31bdeb8077570ef2c50759321178f03601f1fa0d
Diffstat (limited to 'rs/java/android/renderscript/ProgramFragmentFixedFunction.java')
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