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author | Jorim Jaggi <jjaggi@google.com> | 2017-05-11 23:50:34 +0200 |
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committer | Jorim Jaggi <jjaggi@google.com> | 2017-05-12 02:29:33 +0200 |
commit | a41b729f8f5eae6e7aec59970b77bfb62d5528e5 (patch) | |
tree | 747563d25ca86f06fb6bb1520b4820b93ce3a99a /rs/java/android/renderscript/ProgramFragmentFixedFunction.java | |
parent | d70695ee34611bee420d901ac9e6470d8c211519 (diff) |
Reduce impact of RenderThread in system_server
- Don't try to persist snapshots during window animations. It can
wait and doing it later while decrease the load during window
animations, leading to less jank.
- Lower RT priority to 130 from system_server. It's only used for
background things.
Bug: 37631016
Bug: 36631902
Change-Id: I4fc21b53f257d0194a7f64c3064756ab2426ff17
Diffstat (limited to 'rs/java/android/renderscript/ProgramFragmentFixedFunction.java')
0 files changed, 0 insertions, 0 deletions