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author | Muhammad Qureshi <muhammadq@google.com> | 2019-12-04 15:38:20 -0800 |
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committer | Muhammad Qureshi <muhammadq@google.com> | 2019-12-10 13:27:38 -0800 |
commit | 9e829804e1e88527b6e699384570f195bc99405c (patch) | |
tree | 5b2397d6a7f62600dce2f6c50ee591a811bae168 /rs/java/android/renderscript/ProgramFragmentFixedFunction.java | |
parent | 2ee5f0ae287d5a4b4e23b61ba48e5f747dac2b56 (diff) |
Fix StatsEvent memory usage for pulled events
Add usePooledBuffer flag to the Builder which determines whether to reuse
the Buffer's byte array in StatsEvent or use a copy.
The build() function also calls release() on the Buffer
if a copy of the Buffer's byte array is passed to StatsEvent.
Also, for pushed events, release the StatsEvent object and consequently,
the Buffer in StatsLog.write(StatsEvent)
Fixes: 145026572
Fixes: 144126444
Test: bit FrameworksCoreTests:android.util.StatsEventTest
Change-Id: I1cdaf0027b69281cb7cb6f3c8ca923d03829b4dd
Diffstat (limited to 'rs/java/android/renderscript/ProgramFragmentFixedFunction.java')
0 files changed, 0 insertions, 0 deletions