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authorJosh Tsuji <tsuji@google.com>2021-04-30 15:09:41 -0400
committerandroid-build-team Robot <android-build-team-robot@google.com>2021-05-03 21:43:42 +0000
commit9e6b51cbca97e9a05f4010aec98b90acde49ca7c (patch)
treeee05b771df72e0ebdc22743f68253f5b816c0054 /rs/java/android/renderscript/ProgramFragmentFixedFunction.java
parent60e9595134edfe626e9dcad12999e4a92ca2e152 (diff)
Call StatusBar#finishKeyguardFadingAway after the fling animation.
This isn't currently isn't being called with the new keyguard unlock animation if bypassing the keyguard due to biometric unlock. This results in ScrimController#expansionAffectsAlpha remaining false after an unlock, which in turn results in a transparent shade scrim even when unlocked+expanded. Filed b/186873982 to track a permanent fix (for a safer fix-forward, I am checking if the new unlock animation is running before calling #finishKeyguardFadingAway, but that's likely not necessary). Bug: 186760125 Test: manual Change-Id: I79a70034a02af45d69dc0e80554141c65f6b5ed8 (cherry picked from commit 261120400fe146ef5c342e4bafb3ec460fbd25a9)
Diffstat (limited to 'rs/java/android/renderscript/ProgramFragmentFixedFunction.java')
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