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author | Selim Cinek <cinek@google.com> | 2019-02-19 15:39:08 -0800 |
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committer | Selim Cinek <cinek@google.com> | 2019-02-28 21:38:59 -0800 |
commit | 624d6caf0040371a024c854e6e538e39243369df (patch) | |
tree | 48b8fd3ffec5d604e3fe37adca3d7bf3bd20a911 /rs/java/android/renderscript/ProgramFragmentFixedFunction.java | |
parent | 5040f2e69d8b5baf81f0a5811c55ba1ba642741b (diff) |
Fixed a bug where notifications could be invisible while pulsing
We're now splitting the ambient logic from pulsing, and therefore
have multiple signals that can determine the notification visibility
independently. Previously the two were overlapping leading to invisible
pulsing notifications while the user was dragging down and up.
Test: atest SystemUiTests
Bug: 125942236
Change-Id: I3d6a6f77a1b2943d1c98cefa30a6eadb8519d5ef
Diffstat (limited to 'rs/java/android/renderscript/ProgramFragmentFixedFunction.java')
0 files changed, 0 insertions, 0 deletions