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authorSelim Cinek <cinek@google.com>2019-02-19 15:39:08 -0800
committerSelim Cinek <cinek@google.com>2019-02-28 21:38:59 -0800
commit624d6caf0040371a024c854e6e538e39243369df (patch)
tree48b8fd3ffec5d604e3fe37adca3d7bf3bd20a911 /rs/java/android/renderscript/ProgramFragmentFixedFunction.java
parent5040f2e69d8b5baf81f0a5811c55ba1ba642741b (diff)
Fixed a bug where notifications could be invisible while pulsing
We're now splitting the ambient logic from pulsing, and therefore have multiple signals that can determine the notification visibility independently. Previously the two were overlapping leading to invisible pulsing notifications while the user was dragging down and up. Test: atest SystemUiTests Bug: 125942236 Change-Id: I3d6a6f77a1b2943d1c98cefa30a6eadb8519d5ef
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