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author | Jorim Jaggi <jjaggi@google.com> | 2017-12-19 18:04:29 +0100 |
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committer | Jorim Jaggi <jjaggi@google.com> | 2017-12-27 15:49:55 +0100 |
commit | 619c9f7c5cd2a19912f9a4f2dbfe1a32d944a75b (patch) | |
tree | 731bc4d0301ba24a963a84c1d43d48adb2b05ba0 /rs/java/android/renderscript/ProgramFragmentFixedFunction.java | |
parent | 23ee71c8c2a65382166db88423af2dbf2cfacfa4 (diff) |
Handle z-layering in animation layer
We use the prefix order to determine base layer within the
animation layer. This ensure that for the animation windows, the
z-ordering during animations doesn't change.
We then boost anything that needs a z-boost to 800570000 + prefix
order, such order within the boosted layers is preserved as well.
Also fix an issue where the thumbnail wasn't attached to the
animation layer.
Test: WindowContainerTests
Test: go/wm-smoke
Bug: 64674361
Change-Id: If5909bd87a12f1d8920c7232acab0f3d17be0f6c
Diffstat (limited to 'rs/java/android/renderscript/ProgramFragmentFixedFunction.java')
0 files changed, 0 insertions, 0 deletions