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authorJorim Jaggi <jjaggi@google.com>2017-06-28 16:25:27 -0400
committerJorim Jaggi <jjaggi@google.com>2017-07-11 12:48:01 +0000
commit60ef3766998f8a436677b10c8732df681a25c879 (patch)
tree765b6d960396813c1dff1207ea3889c17cbd2b01 /rs/java/android/renderscript/ProgramFragmentFixedFunction.java
parent8b44d3722dde9fcd85acce2e190135c1684759d9 (diff)
Don't animate bouncer changes when fading out Keyguard
This fixes a regression from I5f264b74cc258e8d7f608978edfb1faa5ead385c where we moved updateStates around. Setting the bouncer to hide causes another animated update in scrim controller, which will abort the current scrim animation. Test: Unlock phone from bouncer, make sure proper fading is happening. Test: Unlock phone with fingerprint. Test: Wake-and-unlock phone with fingerprint Test: go/wm-smoke Test: Double tap notification, press back, make sure scrim animations are being played. Change-Id: Iec0ec3f4a5f861a8ece2d2f8edc159653efafdca Fixes: 63107737
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