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authorLeon Scroggins III <scroggo@google.com>2020-02-18 13:52:18 -0500
committerLeon Scroggins III <scroggo@google.com>2020-02-18 16:35:56 -0500
commit5a190b19bb2c51dac5c1ddfc78fc0b53a5ff121e (patch)
treeb8259449692b831cd17dfe0cf066d7ade317c95d /rs/java/android/renderscript/ProgramFragmentFixedFunction.java
parent898ce7516da6cfa4183349b1e467fa6b8590a6f7 (diff)
Add Bitmap#getHardwareBuffer
Bug: 148155907 Bug: 135299581 Test: TODO Hidden for now. We'd like to make it an SDK API eventually (b/148155907). Internal code is currently calling createGraphicBufferHandle. This is not something we plan to expose from the UI rendering module, so add a method to get a HardwareBuffer instead. This is something we were already planning to add. It seems that clients of createGraphicBufferHandle really wanted a Parcelable to pass the HARDWARE Bitmap to another thread. This should satisfy that use case. Change-Id: Id701f7c7eab37830cd7d2cdb929cbe6ba4eca119
Diffstat (limited to 'rs/java/android/renderscript/ProgramFragmentFixedFunction.java')
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