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authorAmith Yamasani <yamasani@google.com>2018-09-05 18:52:35 -0700
committerandroid-build-team Robot <android-build-team-robot@google.com>2018-10-20 00:17:38 +0000
commit553bb7c6a2b2c70b1cd011aec9bf9c151818d8c3 (patch)
tree7c1f72f5814f32b6ac9de4c99e67aa0cc7e95ca4 /rs/java/android/renderscript/ProgramFragmentFixedFunction.java
parentfe0e09e4e384ec26a4a6f5ffba1f6e60dae2a7f4 (diff)
Keep app in high memory adjust if moving from TOP to FGS
If an app was in the TOP state and immediately moved to a foreground service state, then try harder to keep it in memory for another 20 seconds before releasing the memory to bound foreground services. Using an oom_adj value of 50 which is between "fore" and "vis". So BFGS apps might get killed ("vis") before this recently FGS'ed app. That way any app that has a lot of state in memory that it needs to persist before getting killed has a chance to do so. Also bind NotificationListeners with a special bind flag to rank them below FGS (perceptible adj) so that they can be killed before any other foreground services or bound services get killed. Bug: 110969183 Test: Manual for now. Take a bunch of portrait pictures and hit home, while being under memory pressure with a bunch of notification listeners. Change-Id: Ie8934c2331afe6450c582b209869aeca7272f58a Merged-In: Ie8934c2331afe6450c582b209869aeca7272f58a (cherry picked from commit b735830a1e71e72c4e72260d7eab0382b4ee19df)
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