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author | Derek Sollenberger <djsollen@google.com> | 2018-04-20 16:13:31 -0400 |
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committer | Derek Sollenberger <djsollen@google.com> | 2018-05-01 02:45:43 +0000 |
commit | 551d08e2d50c7f73c5eb65fd366b92efba4f0ed5 (patch) | |
tree | 9ac55bbd3f8a5886fb611d35c79627fc3c2031db /rs/java/android/renderscript/ProgramFragmentFixedFunction.java | |
parent | 9ea13ca0b67e77c5efda1c94c141dc49987c0745 (diff) |
Respect a Layer's (e.g. SurfaceTexture) colorSpace when compositing
This CL extracts the android_dataspace from the GLConsumer and converts
it to a SkColorSpace. HWUI always expects to composite into an sRGB
destination so when we draw the layer we run the draw through a
colorFilter that converts the input colorSpace into that of the
destination.
Test: CtsViewTestCases
Bug: 78016220
Merged-In: Ic0446a0d861e86a5a9d0382346b57fcc45c8a61b
Change-Id: Ic0446a0d861e86a5a9d0382346b57fcc45c8a61b
Diffstat (limited to 'rs/java/android/renderscript/ProgramFragmentFixedFunction.java')
0 files changed, 0 insertions, 0 deletions