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author | Riddle Hsu <riddlehsu@google.com> | 2021-05-14 22:27:36 +0800 |
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committer | Riddle Hsu <riddlehsu@google.com> | 2021-05-14 23:47:41 +0800 |
commit | 43a4cb2ecdaf55dbc1c7e3f97e945be9d1a0d2d8 (patch) | |
tree | 6abc7956ec3cf605b6cb8cb10df388e472f325ad /rs/java/android/renderscript/ProgramFragmentFixedFunction.java | |
parent | 0a35d1d6b4e486c39f51c0ade132a48fecd210c7 (diff) |
Use matrix to scale icon for splash starting window
Originally the cost would increase in proportion to the size.
Now the draw time becomes almost irrelevant to size. And the
visual appearance is almost the same as previous approach.
The icon draw time:
News : 32ms -> 10ms
Clock : 46ms -> 23ms
Dialer: 30ms -> 14ms
Bug: 187104264
Test: OpenAppMicrobenchmark
Change-Id: I9edeb367c671315374f8579bf3b91dc778bad302
Diffstat (limited to 'rs/java/android/renderscript/ProgramFragmentFixedFunction.java')
0 files changed, 0 insertions, 0 deletions