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authorSteven Thomas <steventhomas@google.com>2017-02-01 12:22:49 -0800
committerSteven Thomas <steventhomas@google.com>2017-02-02 13:40:37 -0800
commit396d8fb431ed6094d530d4ad7773ef6c39619b4b (patch)
tree0146d2d0d88a750e2b199e43d885156081614c4d /rs/java/android/renderscript/ProgramFragmentFixedFunction.java
parent4fc4100e2d7936c2b0474ef8b2b58bb6001ccad9 (diff)
Disable VR compatibility display
The VR compatibility display is causing issues with the 2d <--> VR transition in SurfaceFlinger. Disable it until we figure out what's going on. Bug: 34280358 Test: Had flakiness when transitioning into/out of VR mode via cube sea and treasure hunt, with the VR compatibility display enabled. After disabling the VR compatibility display, transitioning was much more stable, though not perfect. Change-Id: I7822fff2095e4bb8eb0b4157c0d9fd06e99f48c8
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