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authorFabian Kozynski <kozynski@google.com>2020-08-10 12:00:40 -0400
committerFabian Kozynski <kozynski@google.com>2020-08-10 12:00:40 -0400
commit3744d134add89693e1241abda0de7750ab1f7638 (patch)
treeb05e3d4b47e879e7acd962b0273fee2f8e866e2f /rs/java/android/renderscript/ProgramFragmentFixedFunction.java
parent0a3b7c6ad69364710c31eab9db1c76a7c164948c (diff)
setCurrentState(DESTROYED) called from main thread
Also address timing issues with bouncing calls between 2 handlers. In particular, make sure that after a tile is DESTROYED, the state doesn't change anymore due to leftover refreshState calls. This sometimes would be caused as the result of an earlier tile added as a callback on something that replies on add. Make sure that tests that instantiate a QSTileImpl use the main looper for the passed handler. Test: atest TileServiceTest BooleanTileServiceTest Test: manual, open QSCustomizer that destroys tiles Test: atest SystemUITests Change-Id: I77c61f743510cdcca54fa37cd26062a3c96bd649
Diffstat (limited to 'rs/java/android/renderscript/ProgramFragmentFixedFunction.java')
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