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author | Hans Boehm <hboehm@google.com> | 2018-10-12 17:16:27 -0700 |
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committer | Hans Boehm <hboehm@google.com> | 2018-10-19 18:35:29 -0700 |
commit | 2aa911c01e940383dca0b1afbf58a3439aaa748a (patch) | |
tree | 60b6726c142cde4e8050b76dd77613cc2de9947d /rs/java/android/renderscript/ProgramFragmentFixedFunction.java | |
parent | 6622d0957d0ab01f9808901ccf5d9e2e440ea5e1 (diff) |
Remove NotificationVisibility storage pool
Based on recent measurements, storage pools of small objects are
generally not useful.
We ran into this because growing ArrayDeques are potentially very
unfriendly towards a generational GC, and racing recycle calls
can cause it it grow beyond MAX_POOL_SIZE. This isn't a big deal,
but there's no reason we should even be thinking about it.
Test: Build and boot AOSP
Change-Id: Icbda95e472e206c54f141129cc36ddc6d163b095
Diffstat (limited to 'rs/java/android/renderscript/ProgramFragmentFixedFunction.java')
0 files changed, 0 insertions, 0 deletions