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authorJohn Reck <jreck@google.com>2014-04-08 14:10:17 -0700
committerJohn Reck <jreck@google.com>2014-04-08 14:13:31 -0700
commit0ed751dd22a98f0c1f637570c5775b4f5e97d895 (patch)
treea82cda58bb87186a655861ff1c0d07432ed40674 /rs/java/android/renderscript/ProgramFragmentFixedFunction.java
parent1f3f55b434ce324c5fdbe74db1982fea4812a2e9 (diff)
Don't make HardwareRenderer calls in the finalizer
Bug: 13902530 Don't try to set the RenderNode's displayListData to 0 in the finalizer. The HardwareRenderer may have already been finalized and it's not valid to make calls into HardwareRenderer from another thread anyway. The fix is that now that RenderNode is a refcounted object, this step can be skipped entirely. The RenderNode destructor handles deleting its DisplayListData if it needs to. Change-Id: Ieab75575b98c24678a531dd5aa41a2d0afde0eef
Diffstat (limited to 'rs/java/android/renderscript/ProgramFragmentFixedFunction.java')
0 files changed, 0 insertions, 0 deletions