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author | Romain Guy <romainguy@google.com> | 2013-06-20 18:30:28 -0700 |
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committer | Romain Guy <romainguy@google.com> | 2013-06-21 10:13:58 -0700 |
commit | 03c00b5a135e68d22ca5bb829b899ebda6ed7e9d (patch) | |
tree | 7538aa95ebbfb5c06aaaebbd22966cddcce2ee1e /rs/java/android/renderscript/ProgramFragmentFixedFunction.java | |
parent | d485ef27c795648c4a05c4c089e8c5a15712fd36 (diff) |
Batch 9-patches in a single mesh whenever possible
This change also fixes the way batched bitmaps were handled
inside a layer. The layer is now correctly dirtied to minimize
the amount of pixels to blend.
Fix alpha, mode and opaque computations for DrawPatchOp.
Change-Id: I1b6cd581c0f0db66c1002bb4fb1a9811e55bfa78
Diffstat (limited to 'rs/java/android/renderscript/ProgramFragmentFixedFunction.java')
0 files changed, 0 insertions, 0 deletions