diff options
author | Jorim Jaggi <jjaggi@google.com> | 2017-06-28 16:25:27 -0400 |
---|---|---|
committer | Jorim Jaggi <jjaggi@google.com> | 2017-07-11 12:48:01 +0000 |
commit | 60ef3766998f8a436677b10c8732df681a25c879 (patch) | |
tree | 765b6d960396813c1dff1207ea3889c17cbd2b01 /rs/java/android/renderscript/Program.java | |
parent | 8b44d3722dde9fcd85acce2e190135c1684759d9 (diff) |
Don't animate bouncer changes when fading out Keyguard
This fixes a regression from I5f264b74cc258e8d7f608978edfb1faa5ead385c
where we moved updateStates around. Setting the bouncer to hide
causes another animated update in scrim controller, which will
abort the current scrim animation.
Test: Unlock phone from bouncer, make sure proper fading is
happening.
Test: Unlock phone with fingerprint.
Test: Wake-and-unlock phone with fingerprint
Test: go/wm-smoke
Test: Double tap notification, press back, make sure scrim
animations are being played.
Change-Id: Iec0ec3f4a5f861a8ece2d2f8edc159653efafdca
Fixes: 63107737
Diffstat (limited to 'rs/java/android/renderscript/Program.java')
0 files changed, 0 insertions, 0 deletions