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author | Jason Monk <jmonk@google.com> | 2017-04-20 15:51:16 -0400 |
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committer | Jason Monk <jmonk@google.com> | 2017-04-20 15:51:16 -0400 |
commit | 035a9369f51f356bc16005e93cfb1f1aeb0ab5dd (patch) | |
tree | 624e3e5cb9b7053739c132c2f9f79f9788242b22 /rs/java/android/renderscript/Program.java | |
parent | 38323f50c7f92491d7a7a89768275e0460370ab6 (diff) |
QS + DND interaction again
- Fix up attach/detach because those aren't good signals for DND
panels, instead use aggregate visibility
- Do better initialization on open because filling in that state
is now important (previously it was guaranteed to be just turned
on)
- Fix when forever is selected, if DND is on and doesn't have a
condition, it doesn't mean we should turn one on.
Test: manual
Change-Id: I61dcf3c2b17179b5867f017c767d0c2d6d4940f3
Fixes: 37366004
Diffstat (limited to 'rs/java/android/renderscript/Program.java')
0 files changed, 0 insertions, 0 deletions