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authorShuo Gao <shuo.gao@intel.com>2016-03-01 13:32:03 +0800
committerZhiquan Liu <zhiquan.liu@intel.com>2016-03-21 11:32:06 +0800
commit1c7083cf85c46a40b4ee1fea9c2f9e74eb23e765 (patch)
tree839abf7197ef8050dc243b125038c11b14491311 /rs/java/android/renderscript/FileA3D.java
parentca430a881f29ee88ade7a541fa34799c9f47d345 (diff)
Enable shader cache for applications that shared UID with multiple packages too
Frameworks supported a mature mechanism for shader cache per each package already, but as a special case such as Settings APP, if there are several packages in this application which means that multiple packages shared the same SharedUserID with it, it won't initialize the graphics disk caches, thereby APP like Settings have to rebuild and relink shader every time during launch, which cause a bad launching performance, so here to enable the GFX and RS cache initialization for multiple shared packages case too. Change-Id: If0f927e3399b775804abf1d9a868887951f471c5 Signed-off-by: Shuo Gao <shuo.gao@intel.com> Signed-off-by: Zhiquan Liu <zhiquan.liu@intel.com>
Diffstat (limited to 'rs/java/android/renderscript/FileA3D.java')
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