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authorAshok Bhat <ashok.bhat@arm.com>2014-02-04 14:57:58 +0000
committerDavid Butcher <david.butcher@arm.com>2014-02-05 11:26:38 +0000
commit0e0c0885aed99a119052a792becb5a0c5a93632d (patch)
tree8d8740c998f7ab145266cb91b87a87384672d71b /rs/java/android/renderscript/BaseObj.java
parentbc80e40b160596c262fee0ee4df4b9f15cc14e89 (diff)
AArch64: Use long for pointers in RS Java/JNI code
Changes include [x] Some JNI functions, with return type jlong, casts pointer to jint before returning it. This has been fixed. [x] Minor JNI function prototype changes where formal paramter type has been changed to a JNI type (int to jint for example). [x] long is used for ScriptC, Sampler, Font, ProgramStore handles as they can be 64-bit. [x] A new hidden constructor ScriptC(long, RenderScript) has been added. This should eventually replace public API method ScriptC(int, RenderScript). [x] Font and FileA3D use getNativeAsset instead of getAssetInt to get Asset Handles. The getAssetInt method will be deprecated in favor of getNativeAsset, as the former does not support 64-bit. [x] rsnPathCreate method accepts loop as an int. This should be long as the underlying RS function assumes this to be a pointer. Change-Id: I919d857e5933febe63966049da83de9f9adee6f5 Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
Diffstat (limited to 'rs/java/android/renderscript/BaseObj.java')
-rw-r--r--rs/java/android/renderscript/BaseObj.java2
1 files changed, 1 insertions, 1 deletions
diff --git a/rs/java/android/renderscript/BaseObj.java b/rs/java/android/renderscript/BaseObj.java
index eee4936a96e3..842aa2337c45 100644
--- a/rs/java/android/renderscript/BaseObj.java
+++ b/rs/java/android/renderscript/BaseObj.java
@@ -32,7 +32,7 @@ public class BaseObj {
mDestroyed = false;
}
- void setID(int id) {
+ void setID(long id) {
if (mID != 0) {
throw new RSRuntimeException("Internal Error, reset of object ID.");
}