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authorRobert Carr <racarr@google.com>2016-01-07 17:50:48 -0800
committerRobert Carr <racarr@google.com>2016-01-08 15:13:54 -0800
commit2b3bf720bf28584f700ad8ebb5e8e31a0e466f29 (patch)
tree2d8edb79355a64592e5ac78a487060ff8803eb53 /opengl
parentdb8f4e56fdf243c19089e71324707bb8d6126fb1 (diff)
Implement surfaceRedrawNeeded for GLSurfaceView
GLSurfaceView was not supporting the surfaceRedrawNeeded protocol which leads to issues with report draw. Thus far this has mostly been fine as the main surface will not render a transparent hole until the SurfaceView has finished drawing. However in the case of SurfaceView replacement the hole in the parent surface will be preexisting and we must be able to tell that our new SurfaceView has actually drawn before removing the replacee. This is part of a series of fixes to 26070641. Bug: 26070641 Change-Id: Iecc16647f9979aa057449e8bafa540885881ed64
Diffstat (limited to 'opengl')
-rw-r--r--opengl/java/android/opengl/GLSurfaceView.java40
1 files changed, 35 insertions, 5 deletions
diff --git a/opengl/java/android/opengl/GLSurfaceView.java b/opengl/java/android/opengl/GLSurfaceView.java
index 359a7a97aa81..9c01f4f4d7a2 100644
--- a/opengl/java/android/opengl/GLSurfaceView.java
+++ b/opengl/java/android/opengl/GLSurfaceView.java
@@ -161,7 +161,7 @@ import android.view.SurfaceView;
* </pre>
*
*/
-public class GLSurfaceView extends SurfaceView implements SurfaceHolder.Callback {
+public class GLSurfaceView extends SurfaceView implements SurfaceHolder.Callback2 {
private final static String TAG = "GLSurfaceView";
private final static boolean LOG_ATTACH_DETACH = false;
private final static boolean LOG_THREADS = false;
@@ -542,6 +542,16 @@ public class GLSurfaceView extends SurfaceView implements SurfaceHolder.Callback
}
/**
+ * This method is part of the SurfaceHolder.Callback interface, and is
+ * not normally called or subclassed by clients of GLSurfaceView.
+ */
+ @Override
+ public void surfaceRedrawNeeded(SurfaceHolder holder) {
+ mGLThread.requestRenderAndWait();
+ }
+
+
+ /**
* Inform the view that the activity is paused. The owner of this view must
* call this method when the activity is paused. Calling this method will
* pause the rendering thread.
@@ -1226,6 +1236,7 @@ public class GLSurfaceView extends SurfaceView implements SurfaceHolder.Callback
mHeight = 0;
mRequestRender = true;
mRenderMode = RENDERMODE_CONTINUOUSLY;
+ mWantRenderNotification = false;
mGLSurfaceViewWeakRef = glSurfaceViewWeakRef;
}
@@ -1271,6 +1282,8 @@ public class GLSurfaceView extends SurfaceView implements SurfaceHolder.Callback
mEglHelper = new EglHelper(mGLSurfaceViewWeakRef);
mHaveEglContext = false;
mHaveEglSurface = false;
+ mWantRenderNotification = false;
+
try {
GL10 gl = null;
boolean createEglContext = false;
@@ -1278,7 +1291,6 @@ public class GLSurfaceView extends SurfaceView implements SurfaceHolder.Callback
boolean createGlInterface = false;
boolean lostEglContext = false;
boolean sizeChanged = false;
- boolean wantRenderNotification = false;
boolean doRenderNotification = false;
boolean askedToReleaseEglContext = false;
int w = 0;
@@ -1383,7 +1395,7 @@ public class GLSurfaceView extends SurfaceView implements SurfaceHolder.Callback
if (LOG_SURFACE) {
Log.i("GLThread", "sending render notification tid=" + getId());
}
- wantRenderNotification = false;
+ mWantRenderNotification = false;
doRenderNotification = false;
mRenderComplete = true;
sGLThreadManager.notifyAll();
@@ -1422,7 +1434,7 @@ public class GLSurfaceView extends SurfaceView implements SurfaceHolder.Callback
sizeChanged = true;
w = mWidth;
h = mHeight;
- wantRenderNotification = true;
+ mWantRenderNotification = true;
if (LOG_SURFACE) {
Log.i("GLThread",
"noticing that we want render notification tid="
@@ -1562,7 +1574,7 @@ public class GLSurfaceView extends SurfaceView implements SurfaceHolder.Callback
break;
}
- if (wantRenderNotification) {
+ if (mWantRenderNotification) {
doRenderNotification = true;
}
}
@@ -1611,6 +1623,23 @@ public class GLSurfaceView extends SurfaceView implements SurfaceHolder.Callback
}
}
+ public void requestRenderAndWait() {
+ synchronized(sGLThreadManager) {
+ mWantRenderNotification = true;
+ mRequestRender = true;
+ mRenderComplete = false;
+ sGLThreadManager.notifyAll();
+ while (!mExited && !mPaused && mRenderComplete == false) {
+ try {
+ sGLThreadManager.wait();
+ } catch (InterruptedException ex) {
+ Thread.currentThread().interrupt();
+ }
+ }
+
+ }
+ }
+
public void surfaceCreated() {
synchronized(sGLThreadManager) {
if (LOG_THREADS) {
@@ -1766,6 +1795,7 @@ public class GLSurfaceView extends SurfaceView implements SurfaceHolder.Callback
private int mHeight;
private int mRenderMode;
private boolean mRequestRender;
+ private boolean mWantRenderNotification;
private boolean mRenderComplete;
private ArrayList<Runnable> mEventQueue = new ArrayList<Runnable>();
private boolean mSizeChanged = true;