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authorRomain Guy <romainguy@google.com>2010-09-08 15:15:43 -0700
committerRomain Guy <romainguy@google.com>2010-09-08 15:15:43 -0700
commit9aaa8269a3e7291aab84d01c3fc9c744d8f2d2f4 (patch)
treecdb43405ac7ef845d01d993442193cad2adfb84e /opengl/tests/gl_perf/fragment_shaders.cpp
parent53389bdcdf6ffaaec533b73bc1d0abc5807ec7f6 (diff)
Fix possible infinite loop when purging textures.
Change-Id: Ib05b398ae03e734da2dab0496df416fed4570b1c
Diffstat (limited to 'opengl/tests/gl_perf/fragment_shaders.cpp')
0 files changed, 0 insertions, 0 deletions