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| author | Romain Guy <romainguy@android.com> | 2009-09-15 16:39:08 -0700 |
|---|---|---|
| committer | Romain Guy <romainguy@android.com> | 2009-09-15 16:39:08 -0700 |
| commit | ffff38420c8b4713470011b909ae2238b5675f7c (patch) | |
| tree | 2b5110c2455611c094d942373a48074cc3d6232e /opengl/tests/gl_basic/gl_basic.cpp | |
| parent | 617d470dffdc0b5fa24454b0e07438ad0f4721f9 (diff) | |
Build the BitmapShader if it hasn't been built yet.
This was causing a bug in the InCall UI where the background would be stretched.
Change-Id: Ie25a7d09f4779f166e267b2f921d40441ce361d2
Diffstat (limited to 'opengl/tests/gl_basic/gl_basic.cpp')
0 files changed, 0 insertions, 0 deletions
