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authorTony Huang <tonyychuang@google.com>2021-11-11 18:39:30 +0800
committerTony Huang <tonyychuang@google.com>2021-12-21 04:18:02 +0000
commitf3741120c1336cff854b69fcdb9f510c58a6d5c1 (patch)
tree6030cd723cb77e28260fc2a1c42e6c2ed15891d9 /opengl/tests/gl_basic/gl_basic.cpp
parentf1ecb2678c236c61361206f0b82a7b8f96932422 (diff)
Make sure launcher side can animate divider
Fix divider target should pass to remote animation runner and add mIsDividerRemoteAnimating flag to eusure launcher side controlling the divider surface and shell side do not controll until remote animation finished. Bug: 202914644 Test: manual Test: pass existing tests Merged-In: I6411a609268274355a38c72fcb5d628b76b2340c Change-Id: I6411a609268274355a38c72fcb5d628b76b2340c
Diffstat (limited to 'opengl/tests/gl_basic/gl_basic.cpp')
0 files changed, 0 insertions, 0 deletions