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authorMathias Agopian <mathias@google.com>2009-09-09 02:38:13 -0700
committerMathias Agopian <mathias@google.com>2009-09-09 02:45:26 -0700
commitd42bd87f23974164d2539ea85c7b5e6329faf2c2 (patch)
tree9ab3713baa90ff2f06d9937d86900fbf43825c39 /opengl/tests/gl_basic/gl_basic.cpp
parenta280496bd2ce04d6beff4536f2115a9a4d7568e4 (diff)
use broadcast() instead of signal() when signaling the condition-variable Thread::RequestExitAndWait() is waiting for
we could have several thread waiting on the condition and they all need to wake-up. also added a debug "mTid" field in the class, which contains the tid of the thread (as opposed to pthread_t), this is useful when debugging under gdb for instance.
Diffstat (limited to 'opengl/tests/gl_basic/gl_basic.cpp')
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