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authorKenny Root <kenny@the-b.org>2009-07-18 11:37:10 -0500
committerKenny Root <kenny@the-b.org>2009-07-18 15:33:28 -0500
commitd3badad3aa7fd250a0a81549c6c3c15d8aee9f8d (patch)
treed044b904a933d3bd180270a9700567fbd67c255c /opengl/tests/gl_basic/gl_basic.cpp
parent8ecb36eec61f119f500a805b82438aadb3396a19 (diff)
Clarify use of InputType flags
Some developers were confused about how to use the inputType field and were omitting the class type when setting variations. There are places in the framework where it specifically checks for a class and variation before it invokes the desired behavior. For instance, in EditText when setting the input type to a visible password, it specifically checks for this condition: inputType == (TYPE_CLASS_TEXT | TYPE_TEXT_VARIATION_VISIBLE_PASSWORD)
Diffstat (limited to 'opengl/tests/gl_basic/gl_basic.cpp')
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