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authorMady Mellor <madym@google.com>2021-07-29 13:55:18 -0700
committerMady Mellor <madym@google.com>2021-07-29 14:08:18 -0700
commitc7dc9ab8abd7a4a09710b38127c024256cb4a704 (patch)
tree67e743b90ea9e91d60605042ea58c1782b554433 /opengl/tests/gl_basic/gl_basic.cpp
parent0974348d31938a5961971eb816749215c3b967d5 (diff)
Remove BUBBLE_EXPANDED state from ScrimController
I don't think this is needed at all after removing bubble scrim from ScrimController. Additionally, this fixes the issue where QS didn't have a background when pulled down on top of bubbles. Test: manual - expand a bubble & pull down the shade => verify QS look normal - expand a bubble, tap the manage button, collapse the bubble & pull down the shade => verify QS look normal Test: atest ScrimControllerTest Bug: 191338071 Bug: 191769064 Change-Id: Ie7aaec551700c823cce5cf6f4ea4f650b640ab63
Diffstat (limited to 'opengl/tests/gl_basic/gl_basic.cpp')
0 files changed, 0 insertions, 0 deletions