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| author | Glenn Kasten <gkasten@google.com> | 2012-01-30 14:54:39 -0800 |
|---|---|---|
| committer | Glenn Kasten <gkasten@google.com> | 2012-02-03 14:42:43 -0800 |
| commit | b16313812a3961d67a16e994e14abdf4095e5b42 (patch) | |
| tree | 7f35c0733205281f5851747b2009812e6fdbe9b1 /opengl/tests/gl_basic/gl_basic.cpp | |
| parent | f55bc56490660e8eff92ff1f97607d6e78826629 (diff) | |
Use virtual destructors
It turns out to be just a comment, as all except AudioMixer are RefBase.
There are only a few performance-sensitive cases where it's worth thinking
about whether you need a virtual destructor, and the headache usually
outweighs the benefit.
Change-Id: I716292f9556ec17c29ce8c76ac8ae602cb496533
Diffstat (limited to 'opengl/tests/gl_basic/gl_basic.cpp')
0 files changed, 0 insertions, 0 deletions
