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| author | Mathias Agopian <mathias@google.com> | 2009-08-20 19:09:34 -0700 |
|---|---|---|
| committer | Mathias Agopian <mathias@google.com> | 2009-08-20 19:09:34 -0700 |
| commit | 82fd4fce16b9bbde25d044acc86ddf7306ebdd10 (patch) | |
| tree | 5d831d3f987bb6d1d62d8bca692ce4c5218c6432 /opengl/tests/gl_basic/gl_basic.cpp | |
| parent | dd8cb62bdf48ec0096c0ed665996a25320d477e2 (diff) | |
fix a bug in ComponentSizeChooser where it could pick a software EGLConfig instead of a better h/w one.
We now just try to honor the stencil / depth buffer "at least", while doing a "shortest distance" on the colors.
Diffstat (limited to 'opengl/tests/gl_basic/gl_basic.cpp')
0 files changed, 0 insertions, 0 deletions
