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authorDianne Hackborn <hackbod@google.com>2009-09-27 13:21:20 -0700
committerDianne Hackborn <hackbod@google.com>2009-09-27 13:21:20 -0700
commit7433e8aebd86e5916839508da478f9b9d63b969e (patch)
tree933be54ba0eff3cdf5828f75b003972b7243d1af /opengl/tests/gl_basic/gl_basic.cpp
parent141e4f1d69186104c3e169ee7365b62bc425859a (diff)
Fix issue #2148939: Sholes slow to wake up in landscape mode
This was introduced when I did the fading of the lock screen, which relies on setting the policy visibility of the windows behind it to be hidden. As a result, when the orientation changed or the activity was restarted, they wouldn't be resized or reported as drawn, and the activity manager would wait until its timeout before unfreezing the screen. We now have a new method on WindowState to find out if a window has drawn itself, which is used in the appropriate places. Change-Id: If05f8b1947d3029917f62ad0f89b43544bd0a4dc
Diffstat (limited to 'opengl/tests/gl_basic/gl_basic.cpp')
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