summaryrefslogtreecommitdiff
path: root/opengl/tests/gl_basic/gl_basic.cpp
diff options
context:
space:
mode:
authorTony Huang <tonyychuang@google.com>2020-07-01 16:22:24 +0800
committerTony Huang <tonyychuang@google.com>2020-07-16 05:46:44 +0000
commit7016e97d6ee94ac2bddc4953886ebcaea3d0aad7 (patch)
tree0a6f05794c76e4592d5cdfff772c053b7d2f184b /opengl/tests/gl_basic/gl_basic.cpp
parent9ef5558e1d032aac4a9e8a81478dab2a019e8ab4 (diff)
Use sf animation handler in PIP PhysicsAnimator
To reduce jank caused by vsync app, replace whole animation handler in PhysicsAnimator used by PIP to sf animation handler. Bug: 159313747 Test: Launch PIP app and drag it around Change-Id: Iebee75d071fecc2d98d4871d47d83a4b4143b94e
Diffstat (limited to 'opengl/tests/gl_basic/gl_basic.cpp')
0 files changed, 0 insertions, 0 deletions