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| author | Tony Huang <tonyychuang@google.com> | 2020-07-01 16:22:24 +0800 |
|---|---|---|
| committer | Tony Huang <tonyychuang@google.com> | 2020-07-16 05:46:44 +0000 |
| commit | 7016e97d6ee94ac2bddc4953886ebcaea3d0aad7 (patch) | |
| tree | 0a6f05794c76e4592d5cdfff772c053b7d2f184b /opengl/tests/gl_basic/gl_basic.cpp | |
| parent | 9ef5558e1d032aac4a9e8a81478dab2a019e8ab4 (diff) | |
Use sf animation handler in PIP PhysicsAnimator
To reduce jank caused by vsync app, replace whole animation handler
in PhysicsAnimator used by PIP to sf animation handler.
Bug: 159313747
Test: Launch PIP app and drag it around
Change-Id: Iebee75d071fecc2d98d4871d47d83a4b4143b94e
Diffstat (limited to 'opengl/tests/gl_basic/gl_basic.cpp')
0 files changed, 0 insertions, 0 deletions
